воскресенье, 16 февраля 2020 г.

PTMU 1.74 DOWNLOAD

Tyres were stiffer, cars easier to control and it fixed some of the problems. However instead of buying rights to updated pMotor they decided to hire Eero Piitulainen which was a physics developer for Richard Burns Rally simulator. This sounded sensible to me and the other modders. Patch for Shift games never appeared. Anyway — year later our mindset was changed a bit. Tyre stiffness was not dynamic and weight transfer was too sudden at times. ptmu 1.74

Uploader: Arashigar
Date Added: 3 April 2015
File Size: 15.43 Mb
Operating Systems: Windows NT/2000/XP/2003/2003/7/8/10 MacOS 10/X
Downloads: 72360
Price: Free* [*Free Regsitration Required]





Never heard of this title? In the end we get range of Prius-like narrow rubber to GT slick with only one LoadSens curve — which is a bummer. What we do know for sure however is that this tyre model was flawed and actually never finished in both of the Shift games.

However instead of buying rights to updated pMotor they decided to hire Eero Piitulainen which was a physics developer for Richard Burns Rally simulator.

Eero was hired and he coded new tyre model for SMS new title. This sounded sensible to me and the other modders.

In short both Shift games are based on Image Space Inc. SMS stated the latter but who knows. Tyre stiffness was pptmu dynamic and weight transfer was too sudden at times.

What the hell is PTMu? – short history of the mod | Po Linii

So we get stock, high performance, semi-slick, slick and super slick tyre upgrade covered by only one file. Tyres were stiffer, cars easier to control and it fixed some of the problems. First tyre mod for Shift 1 was made by a guy nicknamed Juls.

ptmu 1.74

Patch for Shift games never appeared. For example LoadSens curve of grip to load relation is fixed for front and rear tyres ptmh particular tyre file. Stiffness is set to as realistic levels as possible as well as grip.

Also there was quite a bit of delay in steering. But one file represents not only one compound but five compounds.

The biggest problem was the inability to use same ptmi stiffness for front and rear tyres on RWD machines. Later on Juls made updated version strictly for Shift 2.

NFS Shift 2 (PTMu mod) vs. Real life - Pagani Zonda R - Nordschleife

However both RBR and DR had few things in common — cars felt natural to drive, over the limit control was good and force feedback effects were top notch. Many of the issues were corrected in SMS newest child — Project Cars — but the company had to hire another physics developer to debug the model.

This time modification will also include engine files with corrected engine braking as well as chassis files with updated inertia.

ptmu 1.74

Same for slip peaks, slip curves, camber effects, speed effects, rolling resistance. Official statement of SMS was that tyre stiffness was just lowered to allow easier control for gamepads and keyboards.

V8 or L4? – correcting bad engines maps for PTMu | Po Linii

However this created another unpleasant thing — tire induced understeering. Ptmk we will improve the mod. The first version of PTM was made between and fueled by our need of even stiffer tyres. However somewhere between release of first and second Shift he was no longer a part of the team. At first we tried to just multiply the vanilla stiffness values. At this moment PTMu 1.

We end up with decent result overall but still not enough for us.

ptmu 1.74

Thing is only stiffness and grip values have multipliers that change tyre physics based on the current upgrade. It was called Sharp Tyre Mod and a lot of people liked it, me included.

SMS owned older version of the engine with quite obsolete tyre model. After all there is an option to make stiffness values dynamic. It will be more of a evolution than revolution though. They are still end of working to get it just right for various cars.

Комментариев нет:

Отправить комментарий